Posted on March 6th, 2010 by Genesis2001
IFV Gun Turret
One_Winged_Angel has accomplished the most basic form of the IFV, the machine-gun turret. It’s not exactly like the RA2 version, noticing the lack of a spherical dome on the top. The team felt that the dome did not look right when brought into an FPS environment.
Always don’t forget to read more here!
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Tags: apocrising, IFV, machine-gun ifv, ra2:ar
Posted in apocalypse rising | No Comments »
Posted on February 28th, 2010 by Genesis2001
One_Winged_Angel wasn’t available this week so danpaul88 took the liberty to post a pre-blargh this week.
The GI is not allowed to deploy unless:
- He is standing still (prevents midair deployments among other things)
- He is not too close to another unit (stops GI’s deploying next to tanks or other soldiers to trap them inside the sandbag’s model, preventing them from moving)
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Tags: apocrising, danpaul, danpaul88, deploy, gi, one_winged_angel, pre-blargh
Posted in apocalypse rising | No Comments »
Posted on February 25th, 2010 by Genesis2001
| Who |
Renegade-X and MP-Gaming |
| What |
C&C Renegade 8th Birthday |
| Where |
[MP] ReneGame 2010 Server |
| When |
Friday, February 26, 2010 |
As many of you are aware, this Friday, February 26th, is the birthday of C&C Renegade. On this day, we would also like to invite you all to ReneGame 2010. Just like last year, Renegade X will be hosting a game of C&C Renegade to celebrate its 8th birthday. This year, the server being supplied by our friends at MP Gaming.
The purpose of the ReneGame is to simply enjoy a good ol’ game of the original C&C Renegade, the game that we are remaking. This will be our third annual ReneGame, and they’ve all proven to be quite a blast. Play with developers from the mod, as well as fellow C&C Renegade & Renegade X community members.
The event will take place at Friday, February 26th, at 4:00pm EST (Eastern Standard Time). The server name will be "[MP] ReneGame 2010". More server information, including its IP, will be provided this Thursday. We’d like to ask you all to come 10 minutes early if possible.
We would like to highly recommend every participant of the ReneGame ‘09 to use Teamspeak 2. To download the teamspeak 2 client, simply download here.
The purpose of using Teamspeak is to maximize teamplay and therefore push C&C Renegade’s gameplay to its very limit. Team play will be key for this game, to achieve the highest potential of organized action. We will be using the Renegade X teamspeak server. The TS2 IP is 75.126.220.122:8769. Server information, IP, and direct-connect info will be released on Thursday, probably sometime in the middle of the day, so visit this thread on Thursday to get this vital information!
Short clip from the last ReneGame
Hope to see you there!
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Tags: 2010, C&C, mp-gaming, renegade, renegade-x, renegame, renegame 2010, renx, teamspeak, teamwork
Posted in renegade-x | No Comments »
Posted on February 25th, 2010 by Genesis2001
This is just a minor recruitment update/modification to my original post here.
Game Developer
We are recruiting members to be a part of our development team to create a game. We are using Crysis Technology to develop the game. We are seeking 3D Artists, 2D Artists, Concept Artists, and Programmers who are able to work in a team to develop a new game based in the Tiberian universe. These positions will remain open until filled. We are estimating up to twenty (20) members on this team. If we end up with more, it will simply make the process go faster.
Updates
We are still looking for more members to add to our team. We’ll be needing developers to assist with our game we mentioned here.
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Tags: cncfps, cncfps.com, crysis, game developer, updates
Posted in news, website | No Comments »
Posted on February 25th, 2010 by Genesis2001
Overview
TeamWolf has been working some civilian buildings and some other map props for in-game use. While Wolf’s been working on civilian buildings, LR01 has been working on the Atreides War Factory interior and is coming along pretty well. Most of what we are previewed with today are subject to change depending on the interior designer’s guidelines and specifications.
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Tags: atreides, Atreides War Factory, civilian buildings, LR01, teamwolf
Posted in battle for dune | No Comments »