Welcome to Renegade X’s February 2010 news update. We’ve got some exciting news for you all. Renegade X is the Command & Conquer mod for Unreal Tournament 3, and our current version, the 0.5 beta, is available for download here.
Today’s update will include the following items:
- ModDB.com "Mod of the Year 2009" news
- Make Something Unreal Contest news
- New patch coming soon!
- Dr. Ignatio Mobius
- Volt Auto Rifle
- Nuclear Strike Animation Teaser
- New tutorials for Renegade X’s maps and mods tools
- MP Gaming server and sever-side mods
- Aircrafts Mod
- X-Mountain: Renegade X’s first fan map!
- Media Platoon is looking for recruits!
- Dev Night this coming Saturday and Sunday!
Totem Arts would like to thank the fans for helping us win 5th in ModDB’s annual Mod of the Year contest. It truly means a lot to us to see our mod flourish and be recognized in the vast modding community, and we would not be able to do that without our fans. Thank you all for voting for Renegade X, and with more and more downloads everyday and an active player base, we hope C&C mode finally gets the recognition it has truly sewn for itself.
Renegade X was also nominated for Best Multiplayer Mod of 2009, and we’d like to congratulate Mech Warriors: Living Legends for Crysis for winning first place in both of our categories.
This is our second mod of the year award (last year, we got #3 Best Unreleased Mod). Best indie game of 2010, bring it on!
Although the news is a couple weeks old, Renegade X scored 2nd Best Vehicle Set in Epic Game’s Make Something Unreal Contest. We’d like to thank Epic games for this award, and EA has given Epic the ‘ok’ for us to be awarded our prize money. We look forward to getting that soon, a shout out to Aaron Kaufman, Steve Polge, and Dana Cowley for helping us make this happen.
Our 2008 New Year’s trailer also got 4th Best Machinima.
Renegade X has a lot of big surprises up its sleeve that you’ll be hearing about in the next couple months. Today, we’d like to announce that Renegade X is working on a patch for 0.5, for the purpose of adding content (new textures, character models, animations, and more) and fixing bugs. We’ve fixed the vast majority of the bugs over the past few months, and 0.5 is definitely far more polished than our initial release, but there are still a few that need removal. We thank you all for being patient with us.
There’s no set release date just yet, as the team has been busy porting this mod to the UDK (which will officially make Renegade X a free standalone game). We’ll be sure to shed light on both the patch, and the UDK version, as things progress.
Renegade X now has an auto-updater, which will allow us to seed updates straight to the client as soon as he/she loads the Renegade X frontend server-client.
Command & Conquer’s favorite Tiberium scientist is back. Carrying a volt auto rifle, he’s a threat to infantry and vehicles alike.
Person A: And what’s Mobius without a volt auto rifle?
Person B: A Tiberium scientist, very intelligent and very useful to the GDI
Person A: Oh… that’s right.
But he’s armed with one anyway! How kickass is that?
Currently, Renegade X is using Unreal Tournament 3’s redeemer blast as a nuclear explosion for the Brotherhood of Nod’s nuclear strike beacon. Our new nuke is almost ready, and will be available in the next patch. Below is a short teaser.
New tutorials for Renegade X’s maps and mods tools
The team has updated our Maps and Mods forum section with two new tutorials. The Renegade X map and mod tools comes with the 0.5 download.
How to run the Editor
How to setup your Map
And with UT3’s resource downloader, any server hosting a new map or mod will automatically distribute the custom content to the players. Sharing your work made easy.
So what are you waiting for? Get mapping!
You can see the rest of this post here.